Traditional product design ends at the handoff. AI product design ends at the launch. Learn to pair UX craft with AI tools and take products all the way from research to the App Store, solo.
Applications close Aug 24 · No coding required
AI product design is the practice of using AI tools across the entire product process: research synthesis, ideation, interface design, prototyping, and increasingly the build itself. It doesn't replace design judgment; it removes the production bottlenecks around it, so one designer can do what used to take a squad.
The practical consequence is a new kind of designer: someone who can interview users in the morning, synthesize findings with Claude at lunch, design in Figma in the afternoon, and have v0 and Cursor turn the design into working software by the end of the week. Product teams are actively looking for people who work this way, and almost no course teaches it end to end.
| Stage | Traditional workflow | AI-assisted workflow |
|---|---|---|
| Research synthesis | Days of manual affinity mapping | Hours: LLM-assisted clustering, you make the judgment calls |
| Ideation | Limited by team availability | Unlimited sparring partner for concepts and copy |
| UI design | Every screen drawn by hand | Generated starting points, refined by your craft in Figma |
| Prototype | Clickable mockup, then handoff | Working code: v0 and Cursor build the real thing |
| Outcome | A spec someone else may build | A shipped product you built yourself |
Six categories, 24 tools, all used in production on your own product. Full list on the toolkit page.
Research synthesis, UX writing, critique, and strategy. Learn prompting patterns that produce senior-level output.
Still the center of gravity. Components, variables, auto layout, and a real design system for your product.
Brand imagery, illustration, and motion assets: an in-house creative studio for your launch.
Design-to-code generation that turns your Figma thinking into working UI components.
The AI code editor where your MVP comes together. Designers who can drive it are a different species in the job market.
Usability testing and product analytics: evidence for your design decisions, before and after launch.
User research, problem definition, and a validated concept, the strategic thinking interviews always probe for.
Tokens, components, and patterns in Figma, built for a real product, not a dribbble shot.
Your design, running as a real native or web app with a live backend.
Structured usability tests on the real product, and the design changes they drove.
A public launch with a marketing page, App Store listing, and a plan for the first hundred users.
The program is taught live by working product designers and builders who use this exact stack on real products, not career instructors reading slides. Cohorts are kept small enough for weekly 1-on-1 check-ins, and every week ends with a live critique, the same ritual that makes design teams good. See how the 12 weeks are structured →
Go deeper on the modern product skillset:
Cohort 05 starts Sept 7. Become the designer who doesn’t need permission to ship.
Apply for Cohort 05Questions first? Get in touch. We reply within one business day.